Godzilla NES Creepypasta Fangame Wiki

 == Welcome to the Godzilla NES Creepypasta Fangame Wiki! ==

This wiki is about the Godzilla NES Creepypasta NGC Fangame, created by Allone Works and based off the very well-known Godzilla NES Creepypasta. You travel through the same bizarre worlds and levels, encountering strange enemies, however, there's a catch. The game has changed since Zachary played it, and now you must embark in the similar world, with new aspects and secrets to it.

Important Links
Link to the original Creepypasta: https://creepypasta.fandom.com/wiki/NES_Godzilla_Creepypasta

Link to the original Creepypasta's wiki https://nes-godzilla-creepypasta.fandom.com/wiki/NES_Godzilla_Creepypasta_Wiki

Link to the NGC Fangame: http://allone-works.com/ngc/

Tiles
Each planet is made up of hexagon tiles, with each tile showing what kind of level the player has to deal with. A tile will usually show exactly what is in it before going in, but some tiles can hide secrets, bosses, or minibosses.

Traveling
Every character can either move two or four tiles depending if they're grounded or aerial. Grounded characters can move two, aerial characters can move four. Grounded characters move one tile twice, but aerial characters move two times twice, making it harder to control exactly as you cant go exactly one tile.

Even if you skip over a tile, you will still need to face what was in that tile, however the more you move the shorter one singular tile is.

For example: If you move one tile, the level that follows will be very long. However, if you move four tiles, you'll have to do four levels which each combine to the duration of the single level.

Minibosses and Bosses will still have their full duration, however.

Bosses and Minibosses
Some specific tiles have minibosses and bosses, some are specific and unique to that singular tile, but others are present in each or more of that same tile.

Enemy Characters
On the planet map, enemy characters will make their way towards the player characters. While they wont always move towards the player, in close proximity they'll never turn down a fight.

Flying/Grounded
Some tiles change depending on if the player is using a flying or grounded character. Tiles that do change usually show things such as, more aerial and ranged units, while grounded characters will have to deal with more ground-based, slow and heavy defenses. In addition, some enemies, minibosses, and even bosses will even change their behavior completely depending on what type of character they face.

Important Pages

 * Characters
 * Planets
 * Enemies
 * Minibosses
 * Bosses
 * Tiles
 * Unlockables



