Characters

Characters are the things that the player is able to control. Most of them are Kaiju, but some of them are other things such as Tankzilla. Each of them have unique stats, attacks, abilities, and control schemes, however some control schemes are universal, such as jump, crouch, special attack, and crouch.

Each character besides Godzilla and Mothra are unlocked by obtaining their Monster Card in whatever way it requires.

Overview
Godzilla is the classic tanky melee fighter, and the main character. He is easy to pick up and use, having a rather low skill ceiling. He's good in just about everything, from blocking attacks to dodging damage. Crouching is INVALUABLE, as some attacks are literally impossible to dodge without being able to crouch. In addition, his nuclear breath is able to deal massive damage if it fully hits, and acts as a great shield for blocking and destroying projectiles.

How to Unlock
Godzilla is unlocked at the start of the game.

Control Scheme

 * Z - Punch: Godzilla rapidly punches forward, hitting anything at his chest level.
 * X - Kick: Godzilla kicks forward, this does more damage and has more range then his punch, but is slower.
 * Space - Nuclear Breath: Godzilla unleashes a burst of nuclear energy forward, covering a huge distance, and dealing massive damage along with destroying projectiles for its whole duration.
 * Down + Z: Tail Swipe - Godzilla swipes his tail forward

Pros/Cons

 * + Balanced: Godzilla is good to deal with just about anything and everything.
 * + Good Damage: Godzilla is able to dish out rapid damage with his punches, slow but steady damage with his tail, or a massive limited burst with his Nuclear Breath.
 * + Crouch: Godzilla is able to crouch, letting him avoid MANY attacks.
 * - Punches: Godzilla's punches are very short range, and it is very difficult to block projectiles with them.
 * - Limited energy: Nuclear Breath takes up ALOT of energy, and Godzillas main source of damage is from this.

Overview
Mothra is one of the two aerial characters and has a radically different playstyle then any grounded character. Her ability to move in any direction freely and her small size make her perfect for dodging, however she has some difficulty blocking attacks and can get swarmed very easily. She has less overall damage then Godzilla, and her best damaging ability also requires her to be directly above the target, which can bring some issues when some bosses prevent her from getting above them.

Control Scheme

 * Z - Sunlight Shot: Mothra shoots out a small ball of sunlight that deals little damage and can block projectiles.
 * X - Quadruple Shot: Mothra shoots four balls of sunlight at once, that spin rapidly. This travels faster, further, and deals more damage.
 * Space - Wing Shed: Mothra infuses her wings with power and sheds them below, dealing damage to anything that they land on.

Pros/Cons

 * + Flying: Mothra is flying so she's able to avoid a majority of the dangers, and the dangers that even can hit her she'll be able to avoid easier then say, Godzilla.
 * + Small: Mothra is very small, less then half of Godzilla while crouching, and not having his giant tail hitbox either.
 * + Ranged: Mothra is ranged which lets her stay far away from any melee-combat, preventing damage towards her.
 * - Energy Heavy: Mothra requires ALOT of energy to play effectively, even moreso then Godzilla. Her basic attack is a peashooter.
 * - Positioning: Mothras best ability, Wing Shed, requires her to be directly above a target. The issue arises when some minibosses and bosses have an invisible wall above them that stop Mothra from going over to use it.

Overview
Gezora is most likely the first monster the player will unlock. He is much stronger when being used then the player then as a boss, with a much faster and harder hitting attack then any of its boss counterparts. Tentacle Slap has a much longer range then you'd expect, outranging Godzillas Tail Swipe. He is also the only character able to heal himself. He is however, unable to move normally, though. He is only able to move while jumping, sometimes forcing him into harm. He also has a quite limited skillset.

How to Unlock
Gezora is unlocked by defeating Glitchy Gezora in Mars and getting Gezora's Monster Card..

Control Scheme

 * Z/X - Tentacle Slap: Gezora slaps his tentacle forward, dealing damage.
 * Space - Self Heal: Gezora heals himself for a moderate amount.

Pros/Cons

 * + Unflinching: Gezora cannot be flinched.
 * + Self Heal: Gezora can heal himself, something no other character can do.
 * + Good Attack: Tentacle slap does a surprising amount of damage, and has long reach and fast attack speed.
 * - Limited Movesett: Gezora cannot move without jumping, making tight movement rather difficult. In addition, he only has one attack.
 * - Squishy: Gezora is pretty squishy, having low health compared to Godzilla or even Mothra.
 * - Bullet Sponge: Gezora cannot dodge, making some attacks impossible to avoid, and combined with his bigger body makes him a punching bag for projectiles.

Overview
Moguera is most likely the second monster the player will unlock. He is able to deal pretty high ranged damage, much higher then any of the other ranged characters, however, unlike the other ranged characters (whom are flying), he is unable to avoid ground obstacles, and has to destroy them with his ranged attacks. This can prove an issue as he has no close-ranged attacks, and is much taller then them, having to carefully aim them at each obstacle. In addition, he has no way to deflect/block damage from projectiles besides shooting with them his own projectiles, which can be quite difficult. He is also unable to crouch.

How to Unlock
Moguera is unlocked by defeating Giant Moguera on Mars and getting Moguera's Monster Card..

Control Scheme

 * Z - Short Drill Lazer: Moguera shoots out a short Drill Lazer directly infront of him.
 * X - Long Drill Lazer: Moguera shoots out a long Drill Lazer directly infront of him. This has a longer cooldown but a bigger hitbox and deals more damage. This costs energy.
 * Space - Long Drill Lazer: Moguera shoots out a long Drill Lazer directly infront of him. This has a longer cooldown but a bigger hitbox and deals more damage. This costs energy.
 * Up - Jump: Moguera jumps.
 * Z + Down/Up - Aimed Short Drill Lazer: Moguera uses Short Drill Lazer at an angle in whatever direction was pressed.
 * X + Down/Up - Aimed Long Drill Lazer: Moguera uses Long Drill Lazer at an angle in whatever direction was pressed.
 * Space - Down/Up - Aimed Long Drill Lazer: Moguera uses Long Drill Lazer at an angle in whatever direction was pressed.

Pros/Cons

 * + Unfliching: Moguera cannot be flinched.
 * + Ranged: All of Mogueras attacks are ranged, letting him easily deal with air enemies and enemies from afar.
 * - Ranged: All of Mogueras attacks are ranged. This comes as a con aswell due to him being unable to deal with enemies that get up close or that are smaller then him that well.
 * - Limited Movement: Moguera physically is unable to avoid certain attacks due to not being able to crouch, such as Titanosaurus's roar.

Overview
Titanosaurus is like everything about Godzilla taken up to 11. He's slow, large, and hits incredibly hard. While Horn beam is good for being able to deal damage from afar and picking off long-ranged enemies, he's vulnerable to anything coming at him at his midsection, even though he CAN punch, they're incredibly slow and short ranged, so most projectiles will pass straight into him. Speaking of projectiles, Titanosaurus is going to be hit by 90% of the projectiles that come his way, as he is the tallest character and cannot crouch. Sonar Screech deals incredible damage and has huge range but it costs a massive amount of energy.

How to Unlock
Titanosaurus is unlocked by defeating Ghost Titanosaurus in Pathos and getting Titanosaurus's Monster Card.

Control Scheme

 * Z - Punch: Titanosaurus does a short ranged punch.
 * X - Kick: Titanosaurus does a longer ranged and heavier, but slower kick.
 * Hold Down + X - Downwards Horn Beam: Titanosaurus shoots a beam from his horn that goes down at an angle.
 * Press & Let go of Down + X - Straight Horn Beam: Titanosaurus shoots a beam from his horn that goes straight ahead.
 * Space - Sonar Screech: Titanosaurus unleahses a massive beam from his mouth that deals massive damage to things infront of him.

Pros/Cons

 * + Unflinching: Titanosaurus cannot be flinched.
 * + Stupid High Damage: Sonar Screech does the most damage in the entire game, and can kill minibosses, and even bosses in only a couple of shots.
 * + Versatile: Titanosaurus has a good mix of low damage melee and ranged, along with a giant, hard hitting ranged attack, making him good in just about any fight.
 * - Clunky: Titanosaurus is a bit clunky to use, with his sheer amount of attacks, and sometimes you can mess up and input the wrong one and get punished for it.
 * - Sonar Screech Immobility: Titanosauru is unable to move while using Sonar Screech, unlike Godzilla who can use Nuclear Breath and move/jump, letting him hit more targets instead of obliterating a single location.
 * - Sonar Screech Cost: Sonar Screech costs a majority of the power bar, even at max it still takes more then half. This can be an issue when paired with Horn Beam, which also takes energy.
 * - Titan: Titanosaurus is incredibly huge, and unable to crouch, just forcing him to be hit by most things.

Overview
As it stands, Varan is by far the most potent character. Low energy costs, high speed, super armor, wide variety of attacks, and extreme damage make him an unstoppable force of nature, and a speedrunners best friend. His relatively small hitbox makes him rarely get hit, and his large variety of attacks do a great job of blocking projectiles, especially Claw Swipe.

How to Unlock
Varan is unlocked by defeating Varan at the Gravity Well in Pathos and getting his Monster Card.

Control Scheme

 * Z - Punch: Varan does his ungodly world ending punch, dealing ungodly high damage, and with an incredible speed and long range.
 * X - Kick: Varan does his much less impressive normal kick.
 * Space - Varan Rush: Varan rushes forward with a purple aura, dealing high damage to anything in his way, gaining a large speed boost, and taking reduced damage.
 * Down + Z - Short Claw Swipe: Varan does two claw swipes infront of him, with increased rang and a bigger hitbox but less damage then his punch. (Obviously.)
 * Down + X - Long Claw Swipe: Varan does two claw swipes very far infront of him, with even more range then his punches or kicks. This costs more energy then Short Claw Swipe, however.

Pros/Cons

 * + Ungodly High Damage: Varan is able to unironically one shot most enemies with even his non-punch attacks, and when it comes to Bosses and Minibosses can kill them in seconds with punches.
 * + Speed Demon: Varan Rush is VERY spammable, and can be used for entire stages, just bulldozing everything.
 * + Unflinching: Varan is unable to be flinched.
 * + Versatile: Varan has an ability for just about every situation, with Long Claw Swipe even substituting for a ranged projectile.
 * + Small: Varan is the shortest and smallest grounded character, giving him quite alot of wiggle room during fights.
 * - Cant Crouch: Varan still suffers from the big thing that every unlockable character does, he cannot crouch.